Stories of Game Development

Menu

Skip to content
  • Home
  • Stories
  • Interviews
  • Publishing Calendar
  • About
    • FAQ
    • Praise for Episodic Content

Tag Archives: batman arkham asylum

Welcome to the Madhouse: Building the Padded Walls of Batman: Arkham Asylum, Chapter 3

Whether skulking through shadows or out in plain sight, Rocksteady’s Batman chips away at Joker’s henchmen (and their skulls) through elegantly designed combat, stealth, and forensic systems.

March 11, 2016 in Story.

Welcome to the Madhouse: Building the Padded Walls of Batman: Arkham Asylum, Chapter 2

As Paul Dini teams up with Rocksteady writer Paul Crocker to shape Arkham Asylum’s story, the rest of Rocksteady’s developers take aim at defining the game’s look, feel, and ambiance.

March 4, 2016 in Story.

Welcome to the Madhouse: Building the Padded Walls of Batman: Arkham Asylum, Chapter 1

Although their first game failed to leave a mark, Jamie Walker and Sefton Hill impressed publisher Eidos enough to earn a once-in-a-lifetime opportunity to redefine the Dark Knight in video games.

February 26, 2016 in Story.

If you enjoy the stories on Episodic Content, consider supporting us on Patreon, or via a one-time donation through PayPal.

Social

  • View PressStartPress’s profile on Facebook
  • View PressStartPress’s profile on Twitter

Enter your email address to follow this blog and receive notifications of new posts by email.

Join 136 other followers

Blog at WordPress.com.
Privacy & Cookies: This site uses cookies. By continuing to use this website, you agree to their use.
To find out more, including how to control cookies, see here: Cookie Policy