Stories of Game Development

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Tag Archives: featured

Hyrule Fantasy: The Power, Wisdom, and Courage of The Legend of Zelda – Chapter 1

Forays into the woodland around his childhood home inspire Shigeru Miyamoto to create one of gaming’s most legendary franchises.

March 10, 2017 in Story.

Announcement: Making Fun: Stories of Game Development – Volume 1 collects first year of Episodic Content stories

On September 13, Press Start Press will publish Making Fun: Stories of Game Development – Volume 1, an anthology of my stories published on Episodic Content as well as various magazines and websites. The book will be available in paperback and digital editions, and will include bonus material appearing in print for the first time.…

July 27, 2016 in Announcement.

The BAM-like: Exploring Beneath Apple Manor – Chapter 1

Don Worth taps his love of D&D and aptitude for programming to create a dungeon crawl for the Apple II.

July 1, 2016 in Story.

Procedural Dungeons of Doom: The Making of Rogue – Chapter 1

Precariously close to flunking out of college, Michael Toy teams up with his college buddy Glenn Wichman to create a new type of role-playing game.

June 3, 2016 in Story.

Frankenstein’s Monsters: Hacking NES Games with “Infidelity”

NES hacker infidelity discusses how he got started in the hacking space, the tools he uses in his work, and the particulars of his most popular game, Mega Man Ultra, a total makeover of Capcom’s Mega Man 2.

November 3, 2015 in Interview.

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