Forays into the woodland around his childhood home inspire Shigeru Miyamoto to create one of gaming’s most legendary franchises.
On September 13, Press Start Press will publish Making Fun: Stories of Game Development – Volume 1, an anthology of my stories published on Episodic Content as well as various magazines and websites. The book will be available in paperback and digital editions, and will include bonus material appearing in print for the first time.…
Don Worth taps his love of D&D and aptitude for programming to create a dungeon crawl for the Apple II.
Precariously close to flunking out of college, Michael Toy teams up with his college buddy Glenn Wichman to create a new type of role-playing game.
NES hacker infidelity discusses how he got started in the hacking space, the tools he uses in his work, and the particulars of his most popular game, Mega Man Ultra, a total makeover of Capcom’s Mega Man 2.