Stories of Game Development

Menu

Skip to content
  • Home
  • Stories
  • Interviews
  • Publishing Calendar
  • About
    • FAQ
    • Praise for Episodic Content

Author Archives: David L. Craddock

Writing Pictures: An Interview with S. D. Perry – Part 1 of 2

Novelist S. D. Perry discusses her Resident Evil books, writing, and the trials and tribulations of adapting interactive screens to static pages of text.

September 22, 2015 in Interview.

Hunting Shadows: The Making of Gabriel Knight – Chapter 1

After making a big splash as the co-designer of King’s Quest VI alongside Roberta Williams, newcomer Jane Jensen is granted approval from Sierra’s co-founders to break ground on a new adventure game series.

September 10, 2015 in Story.

Bigger in Texas: An Interview with Scott Miller, Part 2

Miller goes into more detail on how he applied the shareware model of software to PC games, how he handled developers who scoffed at the notion that shareware products earned big money, and more.

August 17, 2015 in Interview.

Anything But Sports: The Making of FTL – Chapter 4

Flush with cash, Justin Ma and Matt Davis struggle to reconcile growing expectations for FTL with their vision for the game.

August 10, 2015 in Misc..

Bigger in Texas: An Interview with Scott Miller, Part 1

In the first of our conversations, recorded for use in a future book, Miller talked about his competitive drive, how his father’s work ignited his curiosity and imagination, and the founding of Apogee.

July 17, 2015 in Interview.

Anything But Sports: The Making of FTL – Chapter 3

With their bank accounts dwindling, Justin Ma and Matt Davis cross their fingers and subject FTL to the ultimate trial by fire: a public play test and a Kickstarter campaign to raise the money they need to finish development.

July 10, 2015 in Misc..

Collecting History: Chatting with John Hancock, Game Collector – Part 2 of 2

Game-collector John Hancock discusses his plans for opening a game museum, how he scored some of the most valuable games in his vast collection, and his thoughts on whether or not digital games impact the value of physical media.

June 17, 2015 in Interview.

Anything But Sports: The Making of FTL – Chapter 2

Justin Ma and Matthew Davis agreed on the name of their game almost immediately upon cutting ties with the big-budget games industry and striking out on their own. Everything else was still up in the air.

June 10, 2015 in Misc..

Collecting History: Chatting with John Hancock, Game Collector – Part 1 of 2

John Hancock shows off his staggering collection of games and shares how he acquired particular pieces.

May 17, 2015 in Interview.

Anything But Sports: The Making of FTL – Chapter 1

Justin Ma and Matt Davis leave their jobs at 2K Games and try to make it on their own as indie developers.

May 10, 2015 in Story.

Post navigation

← Older posts
Newer posts →

If you enjoy the stories on Episodic Content, consider supporting us on Patreon, or via a one-time donation through PayPal.

Social

  • View PressStartPress’s profile on Facebook
  • View PressStartPress’s profile on Twitter

Enter your email address to follow this blog and receive notifications of new posts by email.

Join 101 other subscribers
Blog at WordPress.com.
Privacy & Cookies: This site uses cookies. By continuing to use this website, you agree to their use.
To find out more, including how to control cookies, see here: Cookie Policy
  • Subscribe Subscribed
    • episodiccontentmag.com
    • Already have a WordPress.com account? Log in now.
    • episodiccontentmag.com
    • Subscribe Subscribed
    • Sign up
    • Log in
    • Report this content
    • View site in Reader
    • Manage subscriptions
    • Collapse this bar
 

Loading Comments...