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Anything But Sports: The Making of FTL – Chapter 3

With their bank accounts dwindling, Justin Ma and Matt Davis cross their fingers and subject FTL to the ultimate trial by fire: a public play test and a Kickstarter campaign to raise the money they need to finish development.

July 10, 2015 in Misc..

Collecting History: Chatting with John Hancock, Game Collector – Part 2 of 2

Game-collector John Hancock discusses his plans for opening a game museum, how he scored some of the most valuable games in his vast collection, and his thoughts on whether or not digital games impact the value of physical media.

June 17, 2015 in Interview.

Anything But Sports: The Making of FTL – Chapter 2

Justin Ma and Matthew Davis agreed on the name of their game almost immediately upon cutting ties with the big-budget games industry and striking out on their own. Everything else was still up in the air.

June 10, 2015 in Misc..

Collecting History: Chatting with John Hancock, Game Collector – Part 1 of 2

John Hancock shows off his staggering collection of games and shares how he acquired particular pieces.

May 17, 2015 in Interview.

Anything But Sports: The Making of FTL – Chapter 1

Justin Ma and Matt Davis leave their jobs at 2K Games and try to make it on their own as indie developers.

May 10, 2015 in Story.

The Science of Happiness: An Interview with Tom Hall – Part 2 of 2

Tom Hall reveals how Super Mario led him and his friends at Softdisk into the promised land of crafting hit games.

April 17, 2015 in Interview.

Angels, Devils, and Boomsticks: The Making of Demons with Shotguns – Chapter 2

As Demons with Shotguns takes shape, Nicholas DiMucci uses the game’s first public play test as an opportunity to gather feedback and address concerns.

April 10, 2015 in Misc..

The Science of Happiness: An Interview with Tom Hall – Part 1 of 2

Tom Hall talks Apple II, Softdisk magazine, and the origins of id.

March 17, 2015 in Interview.

Angels, Devils, and Boomsticks: The Making of Demons with Shotguns – Chapter 1

A fear of advanced mathematics causes Nicholas DiMucci to question his childhood dream of becoming a video-game developer.

March 10, 2015 in Story.

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